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UIA The Game Verified Website

@UnitedIntelligenceAgency

City of Derby, Derby, Derbyshire, East Midlands, England, United Kingdom, Europe

Download & design your real world, make objects for brands to embrace & play battle royal modes (In development via our checklists here at TXTWRK). Formerly BattleRoyal.world

Invest via £UnitedIntelligenceAgency





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22/06/2019
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Active: Oct 07, 2026
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Transparency of Operations
To make things even clearer, we are going to be updating our business registration in the coming days to 'United Intelligence Agency Limited' in the UK & currently operate online in our startup phase. We operate via the following domains: We monitise via the following sites: We operate the following social media: We operate the email addresses:
•Go@UIA.one
•Support@UnitedIntelligenceAgency.com
•Support@WikiDesign.world
•Support@BattleRoyal.world
•Team@BattleRoyal.world
We operate the phone numbers:
•447984582170
•0800 line coming soon
We operate the following addresses:
•Currently in the process of setting up our office/HQ
•PO BOX coming soon & we focus on written communications
We operate PayPal via our website & on TXTWRK We keep this information up to date and concurrently here at TXTWRK via our intel reels - Last updated: 12/04/2026 23:11
Latest Intel · 2026-04-12 22:13:42






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@UnitedIntelligenceAgency



Topic: Characters
⛶
Gaming
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Soon you’ll be able to see our builder in a post and interact with the official real edition we will use in our game, thanks to TXTWRK Web Impressions

Web Impression
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Gaming
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Our founder @ImSunnyClaire is making UIA The Game to learn how to swim...

With a 'Skills' builder built into our game, our founder will make this game, this year in 2026, to not just help himself, but many people in the world. A new digital world to roam around in, one made by you!

You'll be able to teach it all types of skills, using our character jigs to the action movements and physics. This is why our game is not just for the Battle Royale, it's here for education. Today you can volunteer & help us plan our development, make the algorithms and get experience via @UnitedIntelligenceAgency:Checklists!

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On top of the core vision, UIA The Game is structured around a strict, modular builder system that already exists across the platform and is actively being expanded through UIA.one and BattleRoyal.world. This isn’t a loose sandbox idea — it’s a controlled ecosystem of defined creation tools where every feature is built from real, functional “builders” rather than abstract concepts. From screen-level UI creation to in-world physics logic, emotes, modes, and object systems, everything is separated into purposeful layers so creators can construct experiences with precision. The goal is consistency: if it can exist in the world, it must be built through an approved system module.

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CORE BUILDER SYSTEM (REAL STRUCTURE)


BUILDER TYPEWHAT IT HANDLESOUTPUT
Screen / UI BuilderHUDs, menus, overlays, interfacesGame screens & UI layouts
Character BuilderPlayer avatars, outfits, identity layersCustom playable characters
Skills BuilderLearnable actions (e.g. swim, run, code)Trainable in-game abilities
Emotes / Animation BuilderGestures, reactions, movement setsSocial + combat animations
Game Mode BuilderRule systems (Battle Royale, etc.)Playable game modes
Map / World BuilderEnvironments, zones, islands, citiesFully structured worlds
Objects / Items BuilderWeapons, tools, props, interactablesPhysical in-world assets
Sound BuilderMusic, SFX, ambient systemsAudio environment layers
Physics / Logic BuilderMovement rules, triggers, interactionsBehaviour + simulation rules
Scripting (Easy Mode)No/low-code logic chainsCustom systems & mechanics
AI / NPC BuilderBots, teachers, enemies, animalsIntelligent world actors
Publish / Share BuilderDistribution + community sharingDeployable experiences
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EXTENDED SYSTEM CAPABILITIES (IN PRACTICE)

•Screen-level UI construction (menus, HUDs, overlays, game flow screens)
•Emote + animation chaining for social interaction systems
•Mode switching (e.g. Battle Royale → Education → Sandbox)
•Object-driven environments (everything placed is a defined object class)
•Physics + logic binding (events, triggers, movement rules)
•Audio layering (music, ambient world sound, reactive effects)
•NPC behaviour building (teaching, combat, collaboration roles)
•Cross-builder linking (skills can trigger animations, UI can trigger modes)

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KEY IDEA SUMMARY

•Everything is built from defined systems, not freeform chaos
•Each builder has a strict role inside the ecosystem
•Builders interconnect to form full game worlds
•The system supports both education + gameplay + creation
•UIA The Game becomes a “world engine made of modular intelligence tools”



🗖 VIEW
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🎮 UIA THE GAME


United Intelligence Agency - Universe
Build | Play | Learn | Evolve

This is not just a game in development
It’s a universe starting — and you are part of it.

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🌍 THE VISION


Imagine this:

You download your local area — your streets, your buildings, your world — and rebuild it within a shared game universe.

A universe that grows not just with battles, but with learning, creation, design, and community evolution.

UIA The Game is powered by United Intelligence Agency — a community‑built universe where developers, creators, and players shape everything together.

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🛠️ CORE GAME MECHANICS


🌐 Download & Redevelop Reality


✔ Pull in real‑world maps and environments
✔ Change layouts & structures
✔ Share and vote on community redesigns
✔ Prototype real‑world improvements in game form
📍 All integrated inside the UIA gameplay system.

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🧱 In‑Game Builders


Build everything — not just avatars:

Builder TypePurpose
CharactersBecome who you want in the world
MapsRedesign physical space & serve community
ObjectsCreate tools, structures, props
SkillsAdd abilities, life mechanics
BuildingsConstruct meaningful spaces
SoundsGive voice to your world
InventoryItems, gear & utilities
EmotesPersonal & cultural expression
Screens & UICustom interfaces
ModesNew ways to play
📍 Player agency is core — YOU build the universe.
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🧠 GAME FEATURES


FeatureBenefit
Cross‑Platform PlayPC, PlayStation, Xbox
Free to Download & PlayLower barrier, wider community
Battle Royale ModeCompetitive, fun, social
Creative Sandbox ModeLearn & build with purpose
Real‑Life City MapsEvery week, a new real city
Dynamic Weather & TimeRealism meets evolution
Community Map VotingDemocracy in design
Achievements & RecognitionCelebrate contributions
📍 A game with depth, not just surface thrills.
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🎓 LEARN & DEVELOP INSIDE THE GAME


This is a game that teaches:

🔹 Life skills
🔹 Maths, science, language
🔹 Survival & creation mechanics
🔹 Strategy & design thinking
🔹 Volunteering & community roles
📍 The goal isn’t just fun — it’s growth.

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🎯 WHY UIA.ONE IS DIFFERENT


This isn’t a single story, a single setting, or a single path.

UIA The Game is a platform for creation, community, and co‑development.
It pushes players away from passive consumption into active world building and shared futures.

It teaches:
•how to use the world
•how to imagine alternatives
•how to make systems that matter
•how to help others learn and build
📍 A universe where all of us shape what comes next.

We want to promote a world where we all get to make the next generation of games! Make the next game with us!

Apply via @UnitedIntelligenceAgency(UIA The Game):Checklists!

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UIA The Game Project Report

@UnitedIntelligenceAgency!Investors: Funding: Fund A!
@UnitedIntelligenceAgency!Work: Volunteer: Checklists!

Date: December 28, 2025

Executive Summary


UIA The Game (United Intelligence Agency The Game) is a community-driven, free-to-play video game project designed to blend immersive gameplay with real-world impact. Originating in summer 2018 and revitalized during the 2020 pandemic as a source of creative distraction and community building, the project has evolved into a collaborative platform where participants contribute to game development while advancing sustainability goals. In 2025, it stands on robust foundations through integration with TXTWRK.com, enabling gamified contributions, investments, and global participation.

Target audiences include game enthusiasts seeking innovative builders and modes, investors interested in scalable community-funded development, and climate pledge activists focused on eco-friendly design and real-world improvements.

Project Overview and History


UIA The Game empowers players as "agents" to build characters, objects, maps, skills, sounds, emotes, inventory, and game modes using dedicated in-game builders. A flagship feature allows downloading real-world local areas for in-game redesign, with improvements shared via future APIs. Object creations emphasize sustainability—enhancing recyclability and durability—with potential adoption by manufacturers.

The project, formerly known as BattleRoyal.world (now an in-development mode), traces its roots to 2018. It was paused briefly before resuming in 2020, offering creative outlets during global challenges. By 2025, it leverages TXTWRK for worldwide collaboration, fostering a micro-community poised for global expansion.

Key Features and Innovations

•Builders and Tools: Comprehensive systems for character, object, map, skill, sound, and emote creation.
•Real-World Integration: Download and improve local areas; promote sustainable object designs.
•Game Modes: Includes Battle Royal and community-shaped experiences.
•Climate Pledge: Commitment to eco-innovation, redesigning virtual and real elements for environmental benefit.
•Gamification: Earn XP through contributions on TXTWRK.

Planned platforms: PC, PlayStation, Xbox, and mobile.

Community and Collaboration Structure


All pathways—volunteering, feedback, investment, donation, and work—are centralized on TXTWRK.com. Participants earn XP in a gamified environment, with contributions tracked transparently.

Topics for Engagement: Announcement; Business; Characters; Climate Pledge; Community; Creativity; Development; Events; Game; History; Innovation; Investors; Leadership; Learning; Museum of Games; Programming; Questions; Science; Space; Support; Technology; Tools; TXTWRK; Volunteer; Web; Work.

Participation Guidelines


To join:
1. Visit txtwrk.com/@UnitedIntelligenceAgency and follow the profile.
2. Navigate to Checklists (via search "@UnitedIntelligenceAgency:Checklists" or direct topic access).
3. Select relevant items (e.g., Game Development for Object Builder or Sound Builder).
4. Apply directly—process is immediate.
5. Monitor notifications upon login; contributions recorded as "@Your_Username:Checklisting".

Investors can support via active funds on TXTWRK. Volunteers contribute to coding, design, algorithms, strategies, and more.

Access Points

•Primary Hub: txtwrk.com/@UnitedIntelligenceAgency
•Main Website: unitedintelligenceagency.com
•Open-Source: uia.one
•Historical Content: Facebook (early live videos)

UIA The Game represents a unique convergence of gaming, innovation, and climate action—inviting investors, enthusiasts, and activists to shape a sustainable future this Christmas 2025 and beyond.

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We give you every reason to volunteer with us and help shape the future for the better, through the objects you make in game for manufacturers to embrace to downloading your local areas and improving them…

Here is what you need to know:

@UnitedIntelligenceAgency:Checklists! (Apply to a checklist item & begin commenting with intention & precision)

@UnitedIntelligenceAgency:Invest! (Invest in the future of our legacy that’ll continue for 1000’s of years — great investment opportunities for investors right now with our startup fund!)

@UnitedIntelligenceAgency Just follow us & see the future come closer to you & your imagination! We are here to inspire, regardless how you develop…


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